Senior Game Designer
Web QA Engineer
Partnership Producer
System Administrator
Senior Game Engineer
L2 Application Support Analyst
Senior Game Designer
Technical Animator
Project Manager
Game Engineer (Unreal 4)
Art Director
Game Designer
Game QA Engineer
Join us on our
journey
Believers in creativity and innovation,
we turn ideas into meaningful
experiences
HERE IS WHAT
WE OFFER:

Supportive colleagues! We're industry rockstars eager to share what we know and collaborate with our teams to deliver memorable gaming experiences.

AAA titles! Work with top franchises from industry-leading publishers, with your name in the credits.

We've got you covered!
A comprehensive benefits package that includes competitive pay, medical, and vision plans for you and your family.

A studio you want to be part of! Enjoy all the amenities in a comfortable workspace that fosters connections, professional development, and creativity.

Position
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Game QA Engineer
QA
Tallinn

Description

QA Engineers are an integral part of the development team who are responsible for supporting all departments and providing daily status on the project. They mainly focus on the evaluation of project quality, testing various features, creating test cases and test plans, providing feedback, and helping solve complex issues. 


Having this role, you will:

  • Assess test requirements and requests 
  • Participate in project design and provide feedback  
  • Identify and report issues 
  • Do investigation and test technical requirements
  • Follow project priorities to ensure the goals are met  
  • Test UI, AI, Animation, Art assets and other game features 
  • Design, develop and maintain test documentation (test cases, checklists, testing guides) 
  • Take part in project planning 
  • Work closely with the development team and collaborate with other team members 


We expect:

  • 2+ years of QA experience 
  • Passion for video games 
  • Strong critical thinking and interpersonal communication skills 
  • Problem-solving and analytical skills 
  • Solid knowledge of testing types and test design techniques 
  • Knowledge of functional and non-functional testing types 
  • Understanding of SDLC and STLC  
  • Good communication skills in spoken/written English 
  • Ability to work independently 


Nice to have, but not required:

  • Experience in using test management tools (e.g. JIRA, Testrail) 
  • Experience in working with version control systems (e.g. Perforce, Git) 
  • Previous experience working in game development 
  • Experience in working in Unreal Engine and UE blueprints 
apply for the position
apply for the position
Game Designer
Design
Tallinn

As a Game Designer, the candidate will be responsible for core game design mechanics and specific components of a game. Game designers create and plan out the brains, ‘what is fun’, and emotions of a game. A game designer is someone who believes in empathy, game design theory, and how their designs impact audience perception. At Arctic 7, we are building a very close team of game designers that grow with each other and strive for excellence in game design theory. 


Having this role, you will:

  • Work on one or many components of a game that can range from ideation, high level planning, and drive it to completion. Potentially including primary core design elements of a game.
  • Do in depth research and due diligence for a game, audience, partners, genre, empathy, and market impact
  • Mentor dev team for game design insights and understanding of game design theory
  • Prototype gameplay ideas
  • Do light scripting (technical workload)
  • Conduct play sessions with other team members to gather feedback and test ideas
  • Document and manage living documentation relative to your workload
  • Aid in planning development timeline for needs of game design and project
  • Present game design for instruction and peer review
  • Describe game designs backed by game design theories, challenges for development, and why a game design mechanic works.
  • Iterate game design during development, monitoring and adjusting feature as needed within allowable constraints
  • Communicate with partners internally and externally to discuss game design needs


We expect:

  • Minimum 3 years experience working in professional game development
  • Must be able to effectively iterate and plan game design features through full production
  • Proficient in game design documentation and able to describe game design features clearly
  • Able to identify ways players can exploit features early
  • Ensure designs work well with the rest of the design and scope
  • Understands player skill level and how to plan difficulty for mass appeal
  • Can articulate why a feature is engaging, fun, and works with the overall game
  • Able to do some scripting (visual scripting, or light text scripting)
  • Capable of running playtests to investigate feature playability
  • Collects and knows how to process player feedback
  • Can describe game design theory to team members
  • Able to work with engineering/technical design efforts to make own game designs come to life
  • Able to deconstruct/reverse design existing games and their features and document findings
  • Able to create clear working instructions for QA and testing efforts for features
  • Understands and is engaged in current gaming trends
  • Avid gamer
  • Can speak English fluently to be able to handle communication quickly and accurately


Nice to have, but not required:

  • Actively is involved with the gaming industry (expos, blogs, tutorials, etc.)
  • Engaged in mods/custom content in their free time, actively pushing their horizons
  • Can handle technical workloads
  • Able to do their own artwork at a rudimentary level
apply for the position
apply for the position
Art Director
Art
Tallinn

Description

An Art Director is the champion of visuals and the driving force behind the look and emotion a project. The Art Director captures and echoes the needs of a project’s visuals, gathering the creative strengths of a wide range of artists to deliver the highest quality. An Art Director harnesses quality among developers and gamers alike. The workload of an Art Director will vary by project needs, but in general, the Art Director will be the main point of contact for art, inspirational leader, and creative force behind a very talented art team. 


Having this role, you will: 

  • Direct multiple art teams both internally and externally  
  • Participate in high to low-level decisions for vision and pipeline 
  • Provide direction for all disciplines of art 
  • Work closely with other departments to ensure art needs are met 
  • Follow project priorities to ensure the goals are met  
  • Review and provide feedback at high and low levels of detail 
  • Give accurate estimates for workloads and set expectations of quality 
  • Manage and drive delivery schedule with Producers 
  • Take part in project planning 
  • Talk with external partners and bridge needs across studios 


We expect: 

  • 3+ years of art leadership experience 
  • Knowledge of all disciplines in game development art 
  • Practical skills at a professional level in at least 3 disciplines of art 
  • Mastery of at least 1 discipline within game development art 
  • Very strong knowledge of game development cycles and development needs 
  • Able to work low level on tasks with art teams if needed 
  • Providing very clear, articulated, and actionable feedback to team 
  • Very good English with the ability to communicate with external groups 
  • Driven and able to manage self   
  • Someone who can drive, control, and maintain quality bar of art team output 
  • Someone up to date with current art trends, skills, technology, and techniques in the industry 


Nice to have, but not required:  

  • AAA Experience on at least one Console or PC title 
  • Experience in working with version control systems (e.g. Perforce, Git) 
  • Experience in using test management tools (e.g. JIRA, Testrail) 
  • Experience in working in Unreal Engine and UE blueprints 
apply for the position
apply for the position
Game Engineer (Unreal 4)
Engineering
Tallinn

Our team is looking for C++ Gameplay Engineer to join the PC game development project on Unreal 4.

Having this role, you will:

  • Code new and existing systems to meet the intent of the game’s design and flow 
  • Keep them coherent with existing code 
  • Understand existing functions, and suggest and develop improvements 
  • Collaborate with designers, artists, and animators on environments 
  • Resolve bugs 
  • Document your work  


We expect:

  • 2+ years of experience in C++  
  • An undergraduate degree in Computer Science or Software Engineering (or related training) 
  • Experience in gameplay, AI, and design (main character, cameras, NPCs, environment, behaviors) 
  • Experience with Unreal Engine 4 / 5 
  • Problem-solving and analytical skills  
  • Effective communication skills and spoken English 


Nice to have, but not required

  • Experience with console platforms  
  • Hands-on experience in game engines, other than Unreal 4
  • Knowledge of Rendering techniques 
  • Experience with Perforce and Git Passion for video games
apply for the position
apply for the position
Project Manager
Production
Tallinn

As a Producer at Arctic7 you'll be working on one of our games together with a highly professional and passionate team. Your main mission is delivering the high-quality project scope within the budget and time.


Having this role, you will:

  • Work closely with technical, art, design leads and directors
  • Develop resource and project plans considering dependencies and priorities of the project
  • Manage developement and outsource team to reach project goals
  • Own production pipelines and content delivery, adjusting process as needed to find efficient solutions depending on project phase
  • Organize the team workflow to make sure coordination is clear and simple
  • Provide transparency and visibility on project status/timeline to stakeholder and team
  • Determine the purchasing needs for the project (e.g. software, hardware)
  • Engage and motivate team members
  • Track project budget in order to stay within it
  • Be both: business and project agent


We expect:

  • Minimum 3 years of experience in the role of Project Manager/Producer
  • At least one released project in a role of Project Manager/Producer
  • Understanding of game development phases and processes within these phases
  • Knowledge of game development roles, disciplines and responsibilities
  • Knowledge of publishing games on different platforms and ability to apply it to project schedule
  • Experience in organization and working with tracking tools for multidisciplinary team
  • Ability to analyse risks and create mitigation plans
  • Excellent planning and organizational skills, result oriented approach
  • Ability to forecast, recognize and moderate conflicts
  • Fluent English


Nice to have but not required:

  • Full-cyclegame-development experience (in any role)
  • Experience working with outsourcing studios and vendors
  • Development terminology and environment understanding (Version control systems, Game Engines, Art tools)


Personal Values we appreciate:

  • Passion to video games
  • Strong communication skills
  • Ability to work in a costantly evloving environment
  • Ability to work on multiple tasks in time pressure conditions
  • Autonomous, proactive, and positive attitude
apply for the position
apply for the position
Senior Game Designer
Design
Tallinn

Description

As Senior Game Designer, the candidate will be responsible for core game design mechanics for AAA projects. Senior game designers are champions of game design theory and trusted for their ability to create quality game designs and implement them with a creative team. A game designer is someone who believes in empathy, game design theory, and how their designs impact audience perception. At Arctic 7, we are building a very close team of game designers that grow with each other and strive for excellence in game design theory. 


Having this role, you will: 

  • Echo the needs of stakeholders and creative leadership through the team 
  • Work on critical design components of a game, including ideation, high-level planning, and drive it to completion Potentially including primary core design elements of a game 
  • Do in-depth research and due diligence for a game, audience, partners, genre, empathy, and market impact 
  • Mentor dev team for game design insights and understanding of game design theory 
  • Prototype gameplay ideas 
  • Do light scripting (technical workload) 
  • Conduct play sessions with other team members to gather feedback and test ideas 
  • Document and manage living documentation relative to your workload, as well as assisting other game designers in identifying needs and reviewing the documentation 
  • Aid in planning development timeline for needs of game design and project 
  • Present game design for instruction and peer review 
  • Describe game designs backed by game design theories, challenges for development, and why a game design mechanic works
  • Iterate game design during development, monitoring and adjusting features as needed within allowable constraints 
  • Communicate with partners internally and externally to discuss game design needs 


We expect:

  • Minimum 5 years’ experience working on AAA Console/PC 
  • Must be able to own game design features from conception through full production 
  • Proficient in game design documentation and able to describe game design features clearly 
  • Able to identify ways players can exploit features early 
  • Ensure designs work well with the rest of the design and scope 
  • Understands player skill level and how to plan difficulty for mass appeal 
  • Can articulate why a feature is engaging, fun, and works with the overall game 
  • Able to do some scripting (visual scripting, or light text scripting) 
  • Capable of running playtests to investigate feature playability 
  • Collects and knows how to process player feedback 
  • Can describe game design theory to team members 
  • Able to direct engineering/technical design efforts to make own game designs come to life 
  • Able to deconstruct/reverse design existing games and their features and document findings 
  • Able to create clear working instructions for QA and testing efforts for features 
  • Understands and is engaged in current gaming trends 
  • Avid gamer 
  • Able to design with many different genres 
  • Can mentor and share knowledge with studio and other game designers 
  • Can speak English fluently to be able to handle communication quickly and accurately 


Nice to have, but not required:

  • Worked on a well-received game (review scores, market success) as a game designer 
  • Actively is involved with the gaming industry (expos, blogs, tutorials, etc.) 
  • Engaged in mods/custom content in their free time, actively pushing their horizons 
  • Can handle heavy technical workloads   
  • Able to do their own artwork at a rudimentary level 
apply for the position
apply for the position
Technical Animator
Art
Tallinn

Description

We’re looking for Technical Animators for the game development PC Unreal project to focus on the technical side of animation production. This includes rig creation, animation logic, state machines, skinning, blend spaces, aim offsets, complex keyframe animation, and other technically challenging aspects of this craft. 


Having this role, you will: 

  • Create Rigs for various types of models
  • Motion Capture cleanup and adaption for current project needs 
  • Skinning Animation logic setup - state machines, blend spaces, aim offsets, etc. 
  • Communicate between Programming, Design, and Art team to ensure that animation assets are produced in accordance to project needs and specifications


 We expect:

  • 1+ years of experience working as a Technical Animator or in a relevant position 
  • Experience in using common industry DCC’s (Autodesk Motion Builder, Autodesk Maya, Autodesk Max preferred) 
  • Familiar with modern Game Engine animation technologies (such as Unity or Unreal) 
  • Experience in Motion Capture production and cleanup Understanding of Animation Principles and keyframe animation  
  • Technical know-how in rig production (scripting, retargeting, constraints, etc.) 
  • Good English skills in both writing and speaking   
  • Good communication, analytical, and deconstruction skills 
apply for the position
apply for the position
L2 Application Support Analyst
IT
Tallinn

Description

We are looking for an L2 Application Support Analyst to assist our customers with the day-to-day maintenance of the application systems in a production environment.


Having this role, you will:

  • Report, diagnose, and resolve technical issues within the agreed SLA
  • Close work with development and infrastructure teams
  • Perform root cause analysis
  • Manage client's relations and support productive collaboration with the partner


We expect:

  • Application support experience
  • Troubleshooting skills
  • Networks
  • Monitoring concepts understanding
  • Hands-on experience with ticketing system
  • Strong communication skills
  • Fluent English (both verbal and written – B2/C1 minimum requirement);
  • Understanding of incident management and conflict management


Nice to have, but not required:

  • AWS certification
  • Ali cloud
  • Web applications based on IIS
  • Linux
  • Network
  • Hands on experience with ELK, Splunk
  • DBMS (Oracle, SQL Server)
  • Remedy
  • C#
  • PowerShell/Bash
apply for the position
apply for the position
Senior Game Engineer
Engineering
Tallinn

Description
Arctic7 is a new international game company, which recently opened a game development studio in Russia. 

Our priorities are AAA game projects, platform development and business applications. In our team, there are already professionals with more than 20 years of experience in the industry, who took part in the top game projects.

Arctic7 is looking for C++ Gameplay Engineer to join PC game development project on Unreal 4. 


Having this role, you will:

  • Code new and existing systems to meet the intent of the game’s design and flow 
  • Keep them coherent with existing code 
  • Understand existing functions, and suggest and develop improvements 
  • Collaborate with designers, artists, and animators on environments 
  • Resolve bugs 
  • Document your work


We expect:

  • 3+ years of experience in C++  
  • An undergraduate degree in Computer Science or Software Engineering (or related training) 
  • Experience in gameplay, AI, and design (main character, cameras, NPCs, environment, behaviors) 
  • Experience with Unreal Engine 4 / 5 
  • Problem-solving and analytical skills  
  • Effective communication skills and spoken English


Nice to have, but not required:  

  • Experience with console platforms  
  • Experience with C# and Unity Engine development  
  • Knowledge of Rendering techniques 
  • Experience with Perforce and Git Passion for video games 


Working with us you get:

  • Great and supportive work environment. We’re a team of industry rock stars and you’ll learn how to make games from the best of the best
  • A chance to work on huge titles and the most famous franchises in the world. You’ll get the opportunity to see your name in credits of AAA games
  • Opportunity to get in touch with international teams, see the internal kitchen of “how it’s done” in the world-class AAA studios, travel to partners’ offices, and work "on the spot"
  • Whole package of social benefits, flexible and tangible bonus policy, fun parties, and comfortable office space
apply for the position
apply for the position
System Administrator
Engineering
Tallinn

Description:

We are looking for someone with a passion for computers and a desire to work in the game industry. If you have experience in Helpdesk/System administration, if you like to work with people, we will be glad to see you as a part of our team. 


Having this role, you will:

  • Help to build up game studio infrastructure and toolset 
  • Get cloud-based infrastructure (Azure) hands-on experience 
  • Will have a chance to be a part of the implementation process of the new support model 
  • Delivery professional services for outstanding results 
  • Be working on basic network setup and troubleshooting 
  • Assist our development team with tools and hardware    


We expect:

  • ITIL/ITSM concepts understanding 
  • Gentle attitude System administrator/helpdesk role experience 
  • English writing and speaking (B1) 
  • Wide IT erudition 
  • Windows PC and application troubleshooting knowledge 
  • Knowledge management experience    


Good to have, but not necessary: 

  • Excellent English skills, B2 and above
  • To be an expert in some IT area (For example Azure Cloud, Networks, Bare-metal e.t.c.) 
apply for the position
apply for the position
Partnership Producer
Production
Tallinn

As a Partnership Producer you will be point of contact and owner of the relationships with the outsourcing partners. You’ll also work closely with project and business development Producers to ensure that all project staffing needs are covered within timelines and expected budgets.


Having this role, you will:

  • On constant basis research and contact outsourcing/codev market
  • Establish long-term relationships with new vendors to achieve favorable rates
  • Prepare external staffing plans to cover project needs considering project budget and revenue expectations
  • Coordinate engagement kick-off including paperwork, communication pipelines, development environment building
  • Set up outsourcing workflows and processes
  • Handle escalations from both (Arctic7/Outsourcing) sides
  • Run collaboration assessments
  • Make collaboration retrospectives
  • Define and draft best practices with Production Producers


We expect:

  • Experience of managing outsourcing in the games industry
  • Clear understanding of the outsourcing process and needs
  • Game development tools knowledge and work experience (Jira, Confluence, Game Engines, Art tools)
  • Strong communication and interpersonal skills
  • Excellent planning and organizational skills, result oriented approach
  • Fluent English


Nice to have but not required:

  • Knowledge of game development production (especially art)
  • Analytical skills
  • Excellent problem-solving skills


Personal Values we appreciate:

  • Passion for video games
  • Ability to work in a constantly evolving environment
  • Ability to work on multiple tasks in time sensitive conditions
  • Autonomous, proactive, and positive attitude
apply for the position
apply for the position
Web QA Engineer
QA
Tallinn

QA Engineers are an integral part of the development team who are responsible for supporting all departments and providing daily status on the project. They mainly focus on evaluation of project quality, testing various features, creating test cases and test plans, providing feedback and helping solve complex issues.


Having this role, you will:

  • Perform various types of testing within Web application: UI, functional, API, performance testing, usability testing, regression testing compatibility (iOS, Android) etc
  • Review requirements and technical design documents/requests to provide feedback
  • Design, develop and maintain test documentation (test cases, checklists, testing guides)
  • Identify, analyze and report issues found during tests
  • Take part in milestone and sprint planning
  • Work closely with the development team and collaborate with other team members
  • Suggest improvements to enhance user experience


We expect:

  • 2+ years of QA experience
  • Experience in testing Web applications
  • Experience in working with Git
  • Experience in working with REST API clients
  • Good communication skills in spoken/written English (Intermediate or higher)
  • Strong critical thinking and interpersonal communication skills
  • Problem solving and analytical skills


Nice to have but not required:

  • Experience in working with AWS
  • Experience in working with GraphQL
  • Working in Jira/Confluence
apply for the position
apply for the position
Senior Game Designer
Design
Austin

Game designers create the features and content that entertain our players. They ensure our games are fun, exciting, and immersive, and tell a story that our players want to return to again and again. It is a game designer’s responsibility to construct mechanics that suit everyone from hard core to casual gamer, with elegant designs that are easy to learn, but difficult to master.

Game designers find the right designs quickly, implement them efficiently, and iterate until they have created an epic experience that pushes the boundaries for our players. A game designer must champion collaboration, creativity, and quality in every design. At Arctic 7, we are building a very close team of game designers to create exceptional games together.

As a Senior Game Designer, you will take responsibility for multiple game systems and the content to support them. You will take them from initial concept, champion their vision, define their requirements, work with the team to implement them, and then iterate and tune them until they meet all their goals.

Responsibilities:

  • Work on multiple components of a game, ranging from ideation to detailed implementation, and drive them to completion.
  • Develop and communicate a comprehensive design vision for those components that meets goals while also meshing with the overall game vision.
  • Adapt and iterate game designs during development, monitoring and adjusting features to meet goals within established constraints.
  • Communicate with partners internally and externally to discuss game design needs, communicate vision, and progress, and incorporate feedback.
  • Achieve a high standard of quality, creativity, predictability, and efficiency.
  • Maintain living documentation in owned areas.
  • Aid in project planning. Identify cross-discipline needs and requirements for design implementation.
  • Mentoring colleagues on game design and game design theory.

We expect:

  • 5+ years of professional experience as a Designer in the games industry.
  • Must demonstrate creativity and willingness to collaborate with other disciplines.
  • Previous experience with one or more game engine technologies, scripting and world building tools, art tools, or coding.
  • Must possess a strong “games vocabulary” and understanding of game design theory.
  • Proficient in game design documentation and able to describe game design features clearly.
  • Able to create test plans and requirements documentation.
  • Excellent written and verbal communication skills.
  • Passion for making and playing video games

Preferred skills:

  • College degree in computer or design-related filed, or equivalent experience.
apply for the position
apply for the position
Don't see a position that fits your skills? We'd still love to hear from you!